AI Insights · Timothy · October 2021
Performance of Top 5 Fidget Toys Games on Android in Brazil, Q3 2021
In Q3 2021, Brazil's top fidget toy games on Android saw varying trends in downloads, revenue, and active users, with some apps experiencing growth while others faced declines.
In the third quarter of 2021, the top five fidget toy games on the Android platform in Brazil showed diverse performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user metrics for these popular apps.
Antistress - relaxation toys from JindoBlu experienced a decline in weekly downloads, starting at approximately 132K in late June and dropping to about 36.5K by the end of September. Weekly revenue also saw a downward trend, peaking at around $74 in late June and ending the quarter at $25. Weekly active users decreased from about 688K to 411K over the same period.
Ketchapp's Fidget Spinner had a modest revenue performance, with fluctuations between $1 and $25, peaking in late August. Downloads varied, starting at zero in early July and ending at approximately 1.4K in late September. Active users saw a peak of around 3.2K in early August before declining to about 2.1K by the end of the quarter.
Fidget Toys 3D - Antistress by Fidget Dev showed a strong presence in the market. Weekly downloads remained high, averaging around 270K to 380K throughout the quarter. Revenue saw a gradual increase, starting from $3 and reaching $13 by the end of September. Active users also showed fluctuations, peaking at around 703K in late June and ending the quarter at approximately 337K.
Words Mobile's Fidget Spinner experienced a steady decline in downloads, from about 27.6K in late June to around 5.8K by the end of September. Revenue was inconsistent, with peaks at $14 in early August and late September. Active users decreased from around 80.6K to 45.1K over the quarter.
Lastly, Play-Doh TOUCH from Hasbro Inc. had a relatively low download rate, ranging from approximately 377 to 1.5K weekly downloads. Revenue remained minimal throughout the quarter, peaking at $5 in late July. Active users were fairly stable, hovering around 4.2K to 5.2K.
For more detailed insights and data, visit Sensor Tower.